Patch sugs

Imperial Glory is an interesting addition to the turn based strategy game. Lot's of mods to enhance the gameplay.

Moderator: TAFN staff

Post Reply
Karl
Soldier
Posts: 2
Joined: Fri Jun 03, 2005 11:38 pm

Patch sugs

Post by Karl »

Leaders should be able to board ships alone.
Arty range is to short.
It should be harder to peacefully annex.
Orders while paused.
Slow down combat. Needs slider ala RTW.
Increase leader capacity or alow more than three leaders per zone.
If you can make a unit you can HEAL it to!!!!!
Militia is to strong.
Cannons should not kill your guys when firing thru the first unit.
Lancers should be near useless in woods. (maybe a dismount?)
Trading for food to raw mat should be allowed and multiple turn trades.
Troops should be able to move thru friendly zones without a leader.

These are my thoughts on how to improve the game. FWIW
Isledall
Lieutenant
Posts: 117
Joined: Thu May 05, 2005 8:50 am
Location: The Netherlands

Post by Isledall »

we want the whole world.. with weather influences on maps.. no static maps... and lots more
all the extras of RTW...
and a drummer :)

now back to the icy colds of mother Russia....
teddy
Soldier
Posts: 7
Joined: Sat May 28, 2005 5:04 pm
Location: ireland

Post by teddy »

I agree with all the above plus open/mod the Music!!!!
jrdrums
Lieutenant
Posts: 99
Joined: Thu Mar 31, 2005 5:53 pm
Location: Ohio, USA

Post by jrdrums »

Leave the music. Mucis is good!
Karl
Soldier
Posts: 2
Joined: Fri Jun 03, 2005 11:38 pm

more

Post by Karl »

You should be able to provude food and raw mat. as aid.
Sometimes countries offer me deals and I can't "see" them, this is wrong
if they can send trades to me I should be able to send to them.
Units should be upgradable, not just a quest to do it.
Defenders should not have to run to a good defensive position they were
already in the province.
Naming units would be nice.
More units.

Some of this would be expansion pack stuff.
I like this game and only want to see it get better.
User avatar
Officerpuppy
IG Staff
Posts: 320
Joined: Thu Mar 10, 2005 4:41 am
Location: Brooklyn, NY

Post by Officerpuppy »

Personally I would love if the sounds became moddable, I got a ton of stuff just waiting to be used for a mod.
timetraveller
Soldier
Posts: 20
Joined: Thu Jun 02, 2005 1:31 pm
Location: USA, Florida

Post by timetraveller »

Officerpuppy wrote:Personally I would love if the sounds became moddable, I got a ton of stuff just waiting to be used for a mod.
I see what looks like all the game sounds (including music) in my extraction of the data.pak file. Don't you have it too? In the \Audio folder?

My list:

1. Increase the artillery range.

2. Lower the instant overkill on infantry when attacked by cavalry. Cavlry rides in - 30 people fall over and drop dead instantly. Looks kinda silly. Very frustrating too. At least drag it out a little.

TT
Post Reply